Versus — Irma Boom
Two designers. Two visual systems.
Versus is an editorial design project exploring opposition through form and narrative. Through two antagonistic characters, the project translates typographic rules, layout systems, and material form into a reflection on the boundaries between convention and experimentation in book design.
Role
Editorial Designer
Scope
Concept development, research, typography, layout systems, editorial artefacts, print production
Skills & Focus Areas
Editorial design, grid systems, experimental layouts, print production and binding exploration





This volume explores editorial design through structure, hierarchy, and restraint. Inspired by Irma Boom’s practice, it follows classical book design principles, using typographic discipline and material precision to construct a controlled and coherent narrative system.


Versus — Paula Scher →
Selected Works